Namespaces

Variants

Share

Share
Views
Actions
claimWiki

Ability

From ArcheAge Wiki
Jump to: navigation, search

In ArcheAge you combine three out of ten abilities to create your own unique class. The combination of the ten abilities below results in varying degrees of Physical Attack, Magical Attack, Protection, Weakening and Reinforcement. This freedom of choice allows for up to 120 different combinations of abilities.

Contents

List of Abilities

Combat

Combat symbolizes Kyrios, god of destruction. Kyrios concedes victory to those who have faith in him, but is cruel and destructive to enemies. You can use destructive attack skills in a rage to various surrounding enemies at the same time and your attack speed can be temporarily increased to a great extent through haste.

Skills:
Combat.jpg

Fortification

Fortification symbolizes Shatigon, god of wealth. Shatigon has the power to bring wealth and creates impregnable fortress, so strong that even you can get locked up. You can use skills to increase your health and defense or temporarily become invincible, and sometimes protect your mates by switching the surrounding enemy’s aggro to yourself.

Skills:
Fortitude.jpg

Death

Death symbolizes Nui, goddess of death. Nui governs the underworld and through her hands helps everyone to rest in peace. You can use the power of the dead to give powerful magic damage to enemies and make them tremble for fear. You can also freely go to death and come back to life by making your soul leave and come back to the body.

Skills:
Death.jpg

Artistry

Artistry symbolizes Lucius, the wanderer who has greatest wisdom, but always hides it in his jokes. You can support your mates by singing and playing instruments. You will be needed in combat to increase moving and recovering speeds.

Skills:
Artistry.jpg

Conjury

Conjury symbolizes Dahuta, goddess of sea and change. Dahuta grants you wishes, but the truth lies beyond, just like a sweet dream. Instead of giving direct magic damage to enemies, you can disturb or block their attack with weakening skills such as fear, sleep, float, and tie. You can also summon evil spirits.

Skills:
Conjury.jpg

Will

Will symbolizes Sal, god of portal and sealing. Sal creates portals which open close up so firmly that even legends cannot exist. He controls vitality on his own free will. You can use vitality to give powerful magic damage to surrounding enemies or protect mates from magic damage. You can also seal the opponent’s skills or create portals to teleport.

Skills:
Will.jpg

Devotion

Devotion represents the bystander who controls the eons of time and symbolizes Cyprusa, gatekeeper of dreamworld. You can resurrect your surrounding mates or allies, and restore their health by healing. You have the ability to increase the viability of your mates through healing and resurrection. [1]

Skills:
Divine.jpg


Calling

Calling is an assassin type of class with backstab, stealth, and bleeding type skills.

Skills:
Calling.jpg


Mage

Mage is a class oriented around magic such as fire, frost, and lightning. It has a lot of aoe abilities.

Skills:
Mage.jpg


Wild

Wild is the ranger oriented class with arrows and traps.

Skills:
Wild.jpg

References

  1. Official page on combining your abilities - archeage.com