Note: Before Battlerage was announced by Trion as the official English name of this skill set, it was referred to as Fight, Combat or Warfare by the ArcheAge community.
Overview[edit | edit source]
This specialization focuses on powerful blows, inflicting devastating damage, buffing the warrior and weakening his enemies.
Patron of soldiers considered Kyrios, the god of death and destruction.
Battlerage is the melee combat tree, dealing physical damage to enemies at close range. Since it has almost no ranged damage, Battlerage has a pull and several gap-closing skills. It's the appropriate tree for those who want to play a fighter-type build. It relies on high strength for direct damage, and for increased chance to parry.
Skills[edit | edit source]
Active[edit | edit source]
|Name||Battlerage Reqs||Description*||Cost*||Cast Time*||Cooldown*||Range*||Effects||Combos|
|Triple Slash||Lv1||Attacks up to 3 times in a row, dealing <damage> Physical Damage each hit. Attack 1: Shakes enemy for <shake duration>. Attack 2: Deals additional damage if enemy is Tripped. Attack 3: Increases Melee damage <damage increase> and hits multiple enemies in front of you. Has a <% chance> chance to reset the cooldown on Charge and Behind Enemy Lines.||30 Mana||Instant||none||Single 0-4 m|
|Charge||Lv3||Launches a rush toward an enemy that deals <damage> Physical Damage and inflicts Snare for <snare duration>. Snare duration reduced -50% in PvP. Can't be used while Snared.||21 Mana||Instant||12 Seconds||Single 0-12 m|
|Whirlwind Slash||Lv10||A spinning attack with up to 3 distinct strikes, each dealing <damage> Physical Damage on many nearby enemies.
Attack 1: Deals additional damage to Shaken targets, and Trips Slowed targets
Attack 2: Deals additional damage to Tripped targets.
Attack 3: Shoves nearby targets away from you.
No cooldown between strikes. Hold down for continuous use.
|78 Mana||Instant||12 Seconds||5 m PBAoE|
|Sunder Earth||Lv15||Smashes open a fault line to deal <damage> Physical Damage to all enemies in its path and decrease their Move Speed <% speed debuff> for <speed debuff duration>. All allies along the fault gain Earth Energy, reducing received damage <% damage reduction> for <damage reduction duration>. Gives 1-3 stacks of Inspired.||139 Mana||1 Second||21 Seconds||Cone-AoE? 9m|
|Lasso||Lv20||Pulls and Taunts a distant enemy, forcing them to attack the caster for <duration>, regardless of other Aggro.||32 Mana||1 Second||24 Seconds||Single 0-20 m|
|Terrifying Roar||Lv25||Increases the duration of Stun, Trip, Fear, Snare, Shackle, Silence, Sleep, Impale, and Slow <debuff duration increase>. Also Weakens enemies within <range> for <weaken duration>.
Toughens the caster, reducing the duration of debuffs.
|71 Mana||Instant||18 Seconds||5m PBAoE|
|Bondbreaker||Lv30||Removes Snare, Slowed, Launched, Lassitude, Telekinesis effects from you and gain immunity to them for <immunity duration>. Also decreases Melee and Ranged Physical Damage <damage reduction %>.||23 Mana||Instant||24 Seconds||Caster Only|
|Precision Strike||Lv35||Delivers a powerful attack that deals (288 + 420% Melee Attack) Physical Damage. Increases damage on Critical Hits +100%. Backstabbing increases Melee Critical Rate +30%||105 Mana||Instant||21 Seconds||Single 0-4 m|
|Frenzy||Lv40||Increases Melee Attack and Magic Attack +30 each time you receive damage and absorbs +21% of all received Magic Damage. Reduces your Physical Defense -10% each time you damage an enemy. Effect lasts for 35sec, then Stuns you for 4 seconds.||295 Mana||Instant||90 Seconds||Caster Only|
|Battle Focus||Lv45||Releases tension. Decreases cooldown of Battlerage skills -30% and increases Parry chance +28% for 20sec. Also increases Melee Critical damage +30% and decreases mana consumption of Battlerage skills -42%. Doesn't trigger a global cooldown.||98 Mana||Instant||42 Seconds||Caster Only|
|Tiger Strike||Lv50||Launches a rush past an enemy dealing (501 + 315% Melee Attack) Physical Damage. If other enemies are nearby, this can continue up to 5 times. Can't be countered with Evasion, Block, or Parry.||277 Mana||Instant||18 Seconds||Single 0-20 m|
|Behind Enemy Lines||Lv55||Triggers a high leap that lands at a designated site and deals (576 +400% Melee Attack) Physical Damage and Snare enemies for 3.5sec. Can cancel the Shackled debuff. Snare duration reduced -50% in PvP.||315 Mana||Instant||21 Seconds||GT? 6-20m, AoE 4m|
*Base values of Rank 1 skills. Values scale off ability rank, equipped items, and character level.
Passive[edit | edit source]
Combos[edit | edit source]
|Class||Battlerage combos with class||Class combos with Battlerage||Both classes have|
|Defense||- if stunned||- if stunned/snared/slowed|
|Shadowplay*||- if snared/slowed||if stunned/marked||if stunned/marked/snared/slowed|
|Sorcery||none||- if snared/slowed|
- *Shadowplay's Drop Back modifies Sunder Earth.