Sorcery

From ArcheAge Wiki
Jump to: navigation, search

Note: Before Sorcery was announced by Trion as the official English name of this skill set, it was referred to as Magic or Mage by the ArcheAge community.

Overview[edit | edit source]

Sorcery.png

By choosing this path, the hero will have access to devastating spells elements that cause damage to one or more enemies.
Wizards considered their patron Aranzeb.

Sorcery is the combat tree for hurling damaging spells at your opponent. As the classic wizard-style tree, sorcery has many skills that affect multiple targets, a couple snares, and a couple close range AoE skills.

It relies on Intelligence: Increases magic attack +0.2 per point, max mana, magic accuracy, magic/ranged evasion, and magic/ranged critical rates.

Skills[edit | edit source]

Active[edit | edit source]

Name Sorcery Reqs Description* Cost* Cast Time* Cooldown* Range* Effects Combos
Flame Bolt.png Flamebolt Lv1 Deals (0 + 209% Magic Attack) Magic Damage to an enemy. Can be used up to 3 times in a row without triggering a cooldown. Attack 1: Inflicts Burning for 3.2sec. Attack 3: Converts 20% of damage dealt to Subdued enemies to mana; inflicts Conflagration on Burning enemies. All 3 attacks deal +12% additional damage on Chilled targets. 16 Mana 1 Second none Single 0-20m Effectburning.png Effectchilled.pngEffectburning.pngEffectenervated.png
Freezing Arrow.png Freezing Arrow Lv3 Fires a freezing arrow at an enemy, dealing (90 + 400% Magic Attack) Magic Damage and reducing Move Speed for 4sec. 47 Mana 2 Seconds 6 Seconds Single 0-20m Effectchilled.pngEffectslow.png Effectburning.pngEffectchilled.pngEffectsleeping.pngEffectfrigidtracks.png
Insulating Lens.png Insulating Lens Lv10 Creates a protective ward around the caster. Increases Physical Defense +700. Absorbs 561 damage before expiring(40 seconds). Increases stealth detection +200%. 56 Mana Instant 45 Seconds Caster Only
Arc Lightning.png Arc Lightning Lv15 Fires lightning bolts to deal (192 + 400% Magic Attack) Magic Damage and Shock an enemy. Deals 120 Magic Damage over 8sec to Shocked enemies; also Shocks all other enemies within 2m. When this skill levels up, it increases damage, but also cast time. 249 Mana 2 Seconds 20 Seconds Single 0-20m Effectelectricshock.png Effectimpaled.pngEffectelectricshock.png
Freezing Earth.png Freezing Earth Lv20 Deals (204 + 250% Magic Attack) damage to all enemies within 8 meters with a chance to Snare for 2.7sec. Snare duration reduced -50% in PvP. 394 Mana Instant 36 Seconds 8m PBAoE Effectchilled.pngEffectsnared.png Effectburning.pngEffectchilled.png
Searing Rain.png Searing Rain Lv25 Rains down fire on all enemies in a 10-meter radius for 7 seconds, dealing (129 + 260% Magic Attack) Magic Damage. 591 Mana 2 Seconds 39 Seconds 10m PBAoE Effectburning.png Effectchilled.png
Frigid Tracks.png Frigid Tracks Lv30 Freezes your footprints for 15sec. The ice Freezes any enemies who step in it, but melts in 4 seconds. 184 Mana 2.5 Seconds 45 Seconds Self Effectchilled.pngEffectstun.png
Magic Circle.png Magic Circle Lv35 Summons a Magic Circle around the caster for 20 seconds. Increases Magic Attack +93 and Magic Crit Rate +5% while within the magic circle. 236 Mana Instant 21 Seconds Caster Only
Chain Lightning.png Chain Lightning Lv40 Fires lightning bolts to deal (281 + 300% Magic Attack) Magic Damage and Shock an enemy. May also affect other enemies within 5 meters. Can strike up to 5 times, dealing -50% less damage with each subsequent hit. 562 Mana Instant 36 Seconds Single 0-20m Effectelectricshock.png Effectimpaled.png
Flame Barrier.png Flame Barrier Lv45 Calls forth a wall of fire that deals (480 + 150% Magic Attack) Fire Damage and Slows for 5sec. 328 Mana Instant 33 Seconds Caster Only Effectburning.pngEffectslow.png Effectchilled.png
Meteor Strike.png Meteor Strike Lv50 Calls down a meteor, dealing (792 + 1000% Magic Attack) Magic Damage to all enemies in the target area. Also inflicts Tripped on all enemies hit for 3sec. 1663 Mana 5 Seconds 45 Seconds GT 0-25m, AoE 5m Effectburning.pngEffecttripped.png Effectchilled.png
File:God's Whip.png God's Whip Lv55 Calls down lightning on a target area to deal (206 + 140% Magic Attack) Magic Damage to enemies in a 6m radius; inflicts Electric Shock on enemies within a 5m radius. Can be used consecutively up to 5 times, with each attack dealing more damage but costing more mana. 268 Mana Instant 30 Seconds GT 30m, AoE 6m Effectelectricshock.png Effectchilled.png

*Base values of Rank 1 skills. Values scale off ability rank, equipped items, and character level.

Passive[edit | edit source]

Name Sorcery Reqs Description
Mana Pool Increase.png Mana Pool Increase Skill Points 2+ Increases max mana 20%.
Magic Range Boost.png Magic Range Boost Skill Points 4+ Increases the range of Sorcery skills +5m.
Efficient Sorcery.png Efficient Sorcery Skill Points 6+ Decreases the mana cost for Sorcery skills -20%.
File:Mana Flurry.jpg Mana Flurry Skill Points 7+ Decreases Cast Time for all skills -6%. Grant's the Mana Fountain effect each time flamebolt's third attack, Frigid Tracks, or Magic Circle is used.

Mana Fountain:

- Increases Attack Speed +2% per stack.
- Decreases Cast Time -2% per stack.
- Decreases Sorcery Cooldowns -2% per stack.
- Decreases Physical Defense -3% per stack.
- Stacks up to 8 times.
File:Recuperation.jpg Recuperation Skill Points 8+ Decreases the duration of Sleep and Fear -10%.
Magic Precision.png Magic Precision Skill Points 9+ Increases Magic Critical Rate +10%.
Aranzeb's Infusion.png Aranzeb's Infusion Skill Points 10+ Increases Sorcery skill damage +15%.

Combos[edit | edit source]

Sorcery self-combos: Effectburning.pngEffectchilled.pngEffectelectricshock.pngEffectfrigidtracks.png

Class Sorcery combos with class Class combos with Sorcery Both classes have
Archery Effectslow.pngEffectstun.png none Effectslow.pngEffectsnared.png - if slowed Effectstun.png
Auramancy Effectslow.png Effectsleeping.png none
Battlerage Effectslow.pngEffectsnared.pngEffecttripped.png none Effectslow.pngEffectsnared.png - if snared/slowed Effecttripped.png
Defense Effectslow.pngEffectsnared.pngEffectstun.png none Effectstun.png - if stunned Effecttripped.png
Occultism Effectstun.png Effectimpaled2.png Effectslow.png - if distressed Effectstun.png
Shadowplay* Effectslow.pngEffectstun.pngEffecttripped.png none Effectstun.png - if stunned/marked Effecttripped.png
Songcraft none none Effectstun.png - if charmed Effectslow.png
Vitalism none Effectimpaled2.png Effectsnared.png
Witchcraft Effectburning.pngEffectchilled.pngEffectelectricshock.pngEffectsnared.pngEffectstun.png Effectenervated.pngEffectsleeping.png Effectsnared.pngEffectstun.png
*Shadowplay's Drop Back modifies Flamebolt.

Sorcery tooltip Impaled combo icon is different than that of the two skills that Impale (in Occultism and Vitalism).

References[edit | edit source]