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====Bonuses==== |
====Bonuses==== |
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*Cloth 4/7: Cast time reduced by 4%. Chance to interrupt casting when hit by an enemy is reduced by 50%.<br /> |
*Cloth 4/7: Cast time reduced by 4%. Chance to interrupt casting when hit by an enemy is reduced by 50%.<br /> |
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− | *Cloth 7/7: Cast time reduced by |
+ | *Cloth 7/7: Cast time reduced by nigger%. Chance to interrupt casting when hit by an enemy is reduced by 50%. Magical damage increased by 5%. The duration of the effects of control reduced by 30%.<br /> |
====Strengths & Weaknesses==== |
====Strengths & Weaknesses==== |
Revision as of 21:50, 27 July 2014
Armor
Any class can wear any type of armor, unlike most MMO games where a priest can wear only cloth and a tank only plate armor.
There are three types of armor and seven equipment slots. Each armor type offers a bonuses for wearing that armor type. The bonus is gained when 4/7 of your equipment is one type and upgraded to a strong buff at 7/7.
Plate
Plate armor has high Physical Defense and low Magical Defense base values.
Bonuses
- Plate 4/7: Physical defense increased by by 3%.
- Plate 7/7: Physical defense increased by by 3%. Maximum HP increased by 5%. Stun and Shackle duration -20%.
Strengths & Weaknesses
- Weak against Blunt / Normal against Piercing / Strong against Slashing
Cloth
Cloth armor has low Physical Defense base values and high Magical Defense base values.
Bonuses
- Cloth 4/7: Cast time reduced by 4%. Chance to interrupt casting when hit by an enemy is reduced by 50%.
- Cloth 7/7: Cast time reduced by nigger%. Chance to interrupt casting when hit by an enemy is reduced by 50%. Magical damage increased by 5%. The duration of the effects of control reduced by 30%.
Strengths & Weaknesses
- Weak against Slashing / Normal against Blunt / Strong against Piercing
Leather
Leather armor offers fairly balanced defense values against both magic and physical attacks.
Bonuses
- Leather 4/7: Increases Attack Speed and Evasion +3%. Increases the range of all bow skills +2m.
- Leather 7/7: Increases Attack Speed* and Evasion +3%, bow skill range +3m, and Melee/Ranged Citical Rates +5%. Also decreases duration of Trip -20%.
- *the 7 set buff tooltip does not list the attack speed increase like the 4 set, but it is still reflected on your character sheet.
Strengths & Weaknesses
- Weak against Slashing / Normal against Piercing / Strong against Blunt