Glossary

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Not sure what a term you have heard in game means? Find it here.

A[edit | edit source]

  • AFK: Away from Keyboard.
  • Aggro: Aggression or Hate. The focus of an attacking NPC.
  • AH: Auction House.
  • AoE: Area of Effect. Attacks and abilities that effect an area rather than single target.

B[edit | edit source]

  • BoE: Bind on Equip. When an item becomes locked to a character upon equipping.
  • BoP: Bind on Pick Up. When an item becomes locked to a character upon acquisition.
  • Buff: A short-term increase to a characters stats or skills.
  • BRB: Be Right Back. The player will be back very soon.

C[edit | edit source]

  • CC: Crowd Control. Abilities that cause players and NPCs to lose control of some or all actions.

D[edit | edit source]

  • DPS: Damage Per Second. Also used to refer to damage specializing characters in general.

G[edit | edit source]

  • GHA: Greater Howling Abyss, a dungeon.
  • GTAoE: Ground-Targeted Area of Effect.

H[edit | edit source]

  • HA: Howling Abyss, a dungeon.
  • HF: Hadir Farm, a dungeon.
  • HP: Health Points. The amount of life a Player/NPC/Object has.

L[edit | edit source]

  • Loot: Treasure. Items dropped by defeated monsters and players.
  • LFM. Looking For Member. A raid's leader calling for more player to add.
  • LFP. Looking For Party. You chat that when you are interested in join in a party (max 5 players).
  • LFR. Looking For Raid. The traditional message for join in a current raid.

N[edit | edit source]

  • NPC: Non-Player Character.

P[edit | edit source]

S[edit | edit source]

  • Sandbox: Refers to a type of game where player actions and imagination define the game play.

T[edit | edit source]

  • Tank: A character specialized in holding "Aggro" and/or mitigating large amounts of damage.