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Overview[edit | edit source]
This path of development will make the hero a skilled healer that can protect the lives of those around them, or heal themselves to survive a fight.
Patroness of these soldiers is considered Kyprosa Deyer, keeper of the gates of the world.
Vitalism is a support tree, the primary tool of the healer, and is invaluable in a party. It has abilities that can affect either allies or enemies, and the only revive skill in the game.
Skills[edit | edit source]
Active[edit | edit source]
Note: When casting a skill that can target an ally, hold ALT to use on yourself.
|Name||Vitalism Reqs||Description*||Cost*||Cast Time*||Cooldown*||Range*||Effects||Combos|
|Holy Bolt||Lv1||Fire a projectile of light to deal damage to an enemy. Allies Blessed with Mirror Light within 15m of the target receive healing. Enemies Cursed with Mirror Light take 37% bonus damage.||7||1.5 seconds||none||Single
|Mirror Light||Lv3||When cast on allies, cures one debuff and grants Blessing, increasing received healing +15% for 1min 30sec. When cast on enemies, inflicts Snare for 3sec and inflicts Curse for 20sec, increasing received damage +12% and decreasing healing effectiveness -30%. Snare duration reduced -50% in PvP.||14 Mana||Instant||24 Seconds||Single 25m|
|Antithesis||Lv10||Allies/yourself: Instantly restores a moderate amount of health. Enemies: Deals a moderate amount of Magic Damage.||37 Mana||1.5 Seconds||5 Seconds||Single 30m|
|Resurgence||Lv15||Regenerates +(324 + 200% Magic Attack) health over 10sec to you or an ally.||105 Mana||Instant||none||Single 30m|
|Revive||Lv20||Revives an ally with a percentage of max health and mana, and restores XP lost on death. The amount restored improves as the skill ranks up. Can't be used during combat.||266 Mana||7 Seconds||none||Single 25m|
|Skewer||Lv25||Summons four overlapping skewers within a 20m circle. The spears deal 481-515 Magic Damage and Impale enemies for 2.2sec, preventing all actions. Enemies take more damage when hit by multiple spears.||347 Mana||1.5 Seconds||20 Seconds||Ground-Target 25m
Area Effect 5m
|Mend||Lv30||Restores +(720 + 300% Magic Attack) health to all allies within 20m. Gives 1-3 stacks of Inspired.||864 Mana||3 Seconds||21 Seconds||Personal AoE 20m|
|Aranzeb's Boon||Lv35||Increases all stats by +15. Applies to caster and nearby raid members for 30min.||174 Mana||2 Seconds||none||Personal AoE
|Renewal||Lv40||Calls forth energy from the land to bless caster or an ally. Has a 15% chance of recovering 540 HP when hit for 30sec.||328 Mana||2 Seconds||none||Single 30m|
|Fervent Healing||Lv45||Instantly restores +(230 + 150% Magic Attack) health to a caster or an ally. Can be used again immediately, increasing the strength of the skill +25%, but consuming significantly more mana. Can be used consecutively up to 5 times.||71 Mana||Instant||9 Seconds||Single 30m|
|Infuse||Lv50||Consumes caster's mana to restore the mana of up to 10 allies within 20m. Restores 10-12% of each target's max mana. Consumes the Sacrifice buff to give each target a strong shield which absorbs damage, lasting 5s.||520 Mana||Instant||9 Seconds||Personal AoE
|Whirlwind's Blessing||Lv55||Increases Attack Speed and Move Speed +20% for allies and decreases Attack Speed and Move Speed -15% for enemies for 30 seconds.||369 Mana||Channeled||180 Seconds||Ground-Target AoE
*Base values for Rank 1 skills. Values scale off ability rank, equipped items, and character level.
Passive[edit | edit source]
Combos[edit | edit source]
|Class||Vitalism combos with class||Class combos with Vitalism||Both classes have|